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Backpacks
Moved
Total Downloads: 15,963 - First Release: Oct 30, 2015 - Last Update: Mar 6, 2018
- 5/5, 49 likes
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bug...
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Other players get it from time to time but i get them to log off, i delete their backpack file and refund their stuff, case closed. But its always a problem for this one guy. -
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Some of my players get this sometimes:
Someone already has this backpack open!
Requires a plugin reload to fix just thought id point out this bug
Thanks! -
Is anybody aware of any method of dupe with backpacks?
Some players have reported it to me but they have not told me how they do it, only that there are some taking advantage of it -
Everyone on my server has got Backpack permision. The Default group one. But!.........One of my players was looting his drop and loading into his backpack and it just Disappeared. I have tried to get it back and have tried all commands. Plugin is an updated version already also. WHY and How could this guy lose his BACKPACK?????? Anyone with any ideas????? He can get it on any other server but mine. And he has ALL the permission!!!! Thank you for any HElp.
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[DOUBLEPOST=1500566571][/DOUBLEPOST] -
(21:35:02) | Failed to call hook 'BackpackOpenCmd' on plugin 'Backpacks v2.0.8' (NullReferenceException: Object reference not set to an instance of an object)
(21:35:02) | at Oxide.Plugins.Backpacks.BackpackOpenCmd (.Arg arg) [0x00000] in <filename unknown>:0
at Oxide.Plugins.Backpacks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
(21:35:03) | [Logger] wdiken (76561197968271667) ran command: backpack.open True
(21:35:03) | Failed to call hook 'BackpackOpenCmd' on plugin 'Backpacks v2.0.8' (NullReferenceException: Object reference not set to an instance of an object)
(21:35:03) | at Oxide.Plugins.Backpacks.BackpackOpenCmd (.Arg arg) [0x00000] in <filename unknown>:0
at Oxide.Plugins.Backpacks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
(21:35:03) | [Logger] wdiken (76561197968271667) ran command: backpack.open True
(21:35:03) | Failed to call hook 'BackpackOpenCmd' on plugin 'Backpacks v2.0.8' (NullReferenceException: Object reference not set to an instance of an object)
(21:35:03) | at Oxide.Plugins.Backpacks.BackpackOpenCmd (.Arg arg) [0x00000] in <filename unknown>:0
at Oxide.Plugins.Backpacks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
(21:35:03) | [Logger] wdiken (76561197968271667) ran command: backpack.open True
(21:35:03) | Failed to call hook 'BackpackOpenCmd' on plugin 'Backpacks v2.0.8' (NullReferenceException: Object reference not set to an instance of an object)
(21:35:03) | at Oxide.Plugins.Backpacks.BackpackOpenCmd (.Arg arg) [0x00000] in <filename unknown>:0
at Oxide.Plugins.Backpacks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
What specifically is this telling me??? Does anyone know? The .cs is from 2 days ago and is updated. The config is perfect. I have no control over the .cs unless someone can tell me where I need to go in it. I don't understand Codeing at all. Ant Advice would be Appreciated Please! Thank you. Dave
[DOUBLEPOST=1500571433][/DOUBLEPOST]
( oxide.grant group default backpacks.use ) will give everyone the permission. To make it specific to a player would be....eg( oxide.grant user theeye backpacks.use )............Same as to Open........( oxide.grant user theeye backpacks.open ) And if your player permission does not work for them and they can't open it. Tell your player to go to his/her F1-console. And type; ( bind b backpack.open ) This should bind their Key to B so they use B to open their Pack. Hope it helps you. Dave -
if a player has a backpack open, eats from backpack and then teleports then the data saves the consumable with amount of 0
example
"Inventory": { "Items": [ { "ID": -2043730634, "Amount": 0, "Skin": 0, "Fuel": 0.0,
and then from then on, player can't open his bp because it says its already open
the fix is admin needs to open ftp and edit the amount to 1 or erase it
can some sort of error checking happen when you open the BP so that if amount = 0, the item is removed from the data file? -
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Can not disable backpacks in certain areas such as zone managers?
This feature is essential.
Please help, laser hydra. -
Have Backpacks Plugin on my server. I grant permission for plugin to be used. Says specific player has been granted the backpack plugin. Player has tried to use plugin. Wont work. Has tried binding b backpack.open in F1 console command, as plugin description says.....nothing. Please help!
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can stashes be given owner id of the person dropping them? will make cleanup easier and so on
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I suggest a quick easy wipe command as the content of the backpack can go through a server wipe. Just easier than having to clean out the files.
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How do I disable it in cupboard?
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Anyway to fix this when a player has items in the backpack? If I disable show visual for some reason the "new" backpacks that show when you kill someone are removed / unlootable :/
Attached Files:
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