It's probably best that you contact their support for further help. I've got it setup so that you can switch between the two maps via ClanForge.
What it actually does is it changes the command lines and either generates or loads the maps.
Solved Using new Hapis Island map?
Discussion in 'Rust Discussion' started by Chas, Apr 30, 2015.
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Wulf Community Admin
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ppl keep telling me to add the new map thats ment to be like the old rust one u need to go in
server batch file, add:
+server.level "HapisIsland"
could enyone point me the right way to this as i can not fined this file at all? -
There is I server.cfg but its not working for me. Don't think rust loads the cfg
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Wulf Community Admin
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hey em anyone no if the HapisIsland is working right some servers they dont have like stuff spawning like the Rocks. and barruls? this true
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ok guys big noob here sorry for this but does the hapis file replace the seed number in the bat file
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Wulf Community Admin
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[DOUBLEPOST=1431637963][/DOUBLEPOST] -
Wulf Community Admin
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Wulf Community Admin
Adding +server.level "HapisIsland" is all you need in your command-line and that's all there is to it , the seed and any other level settings can be removed.
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@echo OFF
RustDedicated.exe -batchmode +server.hostname "ZA RmR-Run/Mug/ Raid [3x Gather|Airdrop|Tp|Double Loot|Kits]" +server.port 28015 +server.level"HapisIsland" +server.maxplayers 50 +rcon.ip TBA +rcon.port 28016 +rcon.password "TBA" -
Wulf Community Admin
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Wulf Community Admin
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with those using FPSPlayers you will log into your Game Server Control Panel and select commandline manager.. From there you will add the HapisIsland to the server seed field.
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What's the map size of Hapis Island?
Need to know for airdrops as currently Supply Signals aren't working properly as the supply drop ends up on the other side of the map. -
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Yeah they're working fine without Airdrop Controller. Hopefully that plugin gets fixed soon as we use it a lot