1. What would be the best way to go about building a map, and then assigning it as the permanent map for the server?

    Thanks!
     
  2. I'm fairly certain you cannot create custom maps.
     
  3. Can you take a look at this server then for me: My Rust server's map - Rust:IO
    How would this have been created?
     
  4. Unity Engine - best tool for create this
    Use Camera component and take screenshot map
    [DOUBLEPOST=1504122392][/DOUBLEPOST]Or you can disable vac and eac, then modify Assembly-CSharp.dll
     
  5. Would I be able to replicate the map with the map size and seed number?
     
  6. Yes, the same map seed & size will give that exact map