Good, I have just reviewed the new files of the game and obviously have already entered the prefabs of the new work tables. Would anyone know how to spwan? I have tried with..Code:assets/prefabs/deployable/tier 1 workbench/tier1workbench.prefab assets/prefabs/deployable/tier 2 workbench/tier2workbench.prefab assets/prefabs/deployable/tier 3 workbench/tier3workbench.prefab
But it does not work, if someone knows an alternative out of curiosity. A hug!Code:BaseEntity entity = GameManager.server.CreateEntity("assets/prefabs/deployable/tier 2 workbench/tier2workbench.prefab", position); entity.Spawn();
Spawn workbench.prefab
Discussion in 'Rust Development' started by ninco90, Sep 29, 2017.