Joe Edmunds submitted a new resource:
Rusty Sheriff Raid Alert - Create perimeters around bases, and be alerted in-game and via an Android app when breached.
Read more about this resource...
Rusty Sheriff Raid Alert [Unmaintained]
Discussion in 'Plugin Support' started by Joe Edmunds, May 12, 2015.
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Im scared Oo holy fuck... i cant use it on my serv right now this is kinda gamebreaking. I will follow this thread!
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Just wanted to say I love the idea of this <3
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Hi, Since adding this to my server my playerlist command /players has stop working.
This is the error i am getting.
Code:> oxide.reload playerlist [Oxide] 2:36 PM [Info] Unloaded plugin Players list v1.4.0 by #Domestos [Oxide] 2:36 PM [Info] Loaded plugin Players list v1.4.0 by #Domestos [Oxide] 2:36 PM [Error] Failed to call hook 'OnPluginLoaded' on plugin 'Rusty Sheriff Alert System Rust 2.0' File: RustySheriffAlertSystem.lua Line: 842 Object reference not set to an instance of an object: at Oxide.Rust.Libraries.Rust.SendChatMessage (.BasePlayer player, System.String name, System.String message, System.String userid) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
Last edited by a moderator: May 13, 2015 -
Nice work mate. A bit of a feature request. I'd there a way to make it so only certain players with certain permissions can use this.
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Joe Edmunds updated Rusty Sheriff Raid Alert with a new update entry:
Added PC Client support and an extra config option
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So a professional coder came from nowhere and gave us an isnane plugin...
Good FCK*** JOB -
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I'll have a look into that LUA error shortly, EnergyAU. Many thanks for trying it out =)
[DOUBLEPOST=1431540340][/DOUBLEPOST]Many thanks for your kind comments guys and gals =) -
Hey Joe, Do you think permissions would be something you would look into?
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Joe Edmunds updated Rusty Sheriff Raid Alert with a new update entry:
Auth system and full in-game config options
[DOUBLEPOST=1431573620][/DOUBLEPOST]
Use /rs secure to toggle whether or not to only allow authorised players.
Add players using /rs adduser or /rs addmod to add the player as a regular user or admin.
Let me know how you get on =) -
Joe Edmunds updated Rusty Sheriff Raid Alert with a new update entry:
Fixed error when used with Players List mod
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You are awesome man! Have got both your apps now
[DOUBLEPOST=1431578369][/DOUBLEPOST]Had a play and works really well! Would it be possible to also have the /rs adduser, /rs auths and /rs deluser as also console commands. Would make it easy to auth players when an admin isnt in game and just in console. -
That's awesome prawln. I'll add the console commands in later today.
Many thanks for the support,
JV -
error
Attached Files:
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Code:
[Oxide] 5:00 PM [Error] Failed to call hook 'OnPlayerSleepEnded' on plugin 'Rusty Sheriff Alert System Rust 2.0' File: RustySheriffAlertSystem.lua Line: 189 attempt to index field 'connection' (a nil value): at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
Last edited by a moderator: May 14, 2015 -
Joe Edmunds updated Rusty Sheriff Raid Alert with a new update entry:
Fixed a nil connection error on wake up from sleep