1. Hello @Wulf .I need your help.I am holding server on 133 devblog and a some time ago i am starter to getting this error.

    Code:
    NETRCV_ReadBytes returned false
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Server Network Exception
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)NullReferenceException: Object reference not set to an instance of an object
      at Facepunch.Network.Raknet.Peer.ReadUInt32 () [0x00000] in <filename unknown>:0
      at Facepunch.Network.Raknet.StreamRead.UInt32 () [0x00000] in <filename unknown>:0
      at Network.Read.MemoryStreamWithSize () [0x00000] in <filename unknown>:0
      at Network.Read.String () [0x00000] in <filename unknown>:0
      at (wrapper remoting-invoke-with-check) Network.Read:String ()
      at ServerMgr.OnNetworkMessage (Network.Message packet) [0x00000] in <filename unknown>:0
      at Facepunch.Network.Raknet.Server.ConnectedPacket (Network.Connection connection) [0x00000] in <filename unknown>:0
      at Facepunch.Network.Raknet.Server.Cycle () [0x00000] in <filename unknown>:0
      at ServerMgr.Update () [0x00000] in <filename unknown>:0
    UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
    UnityEngine.DebugLogHandler:LogException(Exception, Object)
    UnityEngine.Logger:LogException(Exception, Object)
    UnityEngine.Debug:LogException(Exception, Object)
    ServerMgr:Update()
    (Filename:  Line: -1)
    Pls help
     

    Attached Files:

  2. Wulf

    Wulf Community Admin

    Sorry, we do not support older versions of the game. I'd suggest updating to the latest Rust version and using an official Oxide build.
     
  3. i know that but can u give me some information about that?maybe you have some