1. Right. Just a quick question. With the way the parachute plugin creates a smooth falling action. Could this be done to simulate something like rappelling outside of a helicopter? Also, how would I make a helicopter completely peaceful? Would removing its ammo capacity work? Thanks :)
     
  2. Responding to the second part of your question; I don't think there's a way to make the Helicopter completely ignore someone. In one or way or another, it will target the player. You can use the CanTarget hook, but it will still follow (just won't shoot), because it still adds you to the target list.
     
    Last edited by a moderator: Jan 28, 2017
  3. Hmm I can deal with that issue I suppose. Thanks for the response.
     
  4. You could probably disable the PatrolHelicopterAI component temporarily whilst rappelling to stop it moving, then re-enable it once you are done
     
  5. I just set its maxSpeed to 0, waited till the units are done rappelling then set it to its needed speed(and set its new destination).