Full Error Message:
Any idea what is causing this? I don't think it's my server as only one person is having this issue, but would be nice to try and help them fix it.Code:REMOVED:52084/REMOVED/REMOVED disconnecting: ArgumentNullException: Argument cannot be null. Parameter name: source System.Linq.Check.SourceAndPredicate (System.Object source, System.Object predicate) System.Linq.Enumerable.FirstOrDefault[Skinnable] (IEnumerable`1 source, System.Func`2 predicate) Skinnable.Find (System.String itemType) Rust.Workshop.Skin+<FromFolder>d__5.MoveNext () UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)Version: 21894
Thanks!
[DOUBLEPOST=1501563078][/DOUBLEPOST]This issue was resolved. The user restarted their machine and they were able to load in after. most likely bad bits in RAM causing the issue.
Marking as SOLVED!
Solved Player Disconnecting with error: Argument cannot be NULL
Discussion in 'Rust Discussion' started by [NHW] Rick Sanchez, Aug 1, 2017.