Discussion in 'Feature Suggestions' started by Spiritwind, May 23, 2015.
Potentially any Unreal or C++ game.
Absolutely, a good framework would mean we could potentially mod other UE4 or C++ based games just like how currently we can target any Unity or .Net based game.
I know it is a chore sometimes to program so my hats go out to you and the other developer Wulf...keep the good work up - I too would like to see Oxide for Ark...
I got a feeling that we won't see it... Already a year passed when this thread was started.
As Wulf said quite some times. The problem is that we do not have many C++ people in the team. The few ones also only have limited time.
I don't think that this will never happen. It just takes time.
It already exists and is working, it is just missing a good bit that would make it useful for plugins. As Laser said, C++ devs needed.
not to be "that guy" But alot of us donated 10 months ago to get this and its made no progress.
I don't think anyone has gotten that money yet. Thomas hasn't been around much, but I've been trying to look into it recently. I'm not a C++ developer though, barely touched the language.
i mean im not upset but it would make life so much easier. The ark dev kit is a pain in my butt. Things like kits and such would be life savers for us
No worries, I wish I could have done more with it and would have sooner if I was at all familiar with C++.
Great work guys! i'd love to see this happening ASAP, but i know you guys are short on C++ people.. I don't know how advanced you have to be to be able to possibly help.. i've had 2 years of C++ a couple of years ago.
Keep up the AMAZING work guys!
Feel free to take a look at the source if you'd like to get involved: GitHub - OxideMod/OxideNative: A bridge between Oxide and the unmanaged world..
I could sit here forever and listen to you guys talk its really interesting and i wish i could help but i'm just getting into unity so.... but still i am ecstatically awaiting your arrival to the ark community! P.S. Great work.
ARK uses Unreal Engine, not Unity Engine. C++ vs. C#/.NET
I know i was reading i was saying that i'm just starting with unity so i don't think i will be dealing anywhere close to that for a while.
Sry for necroing but this might come in handy
ARK Tools v0.3.0 - tools for reading and manipulating ark savegame files
I don't think so
It's not really about ARK specific files, we just need to get it working and communicating with the Unreal engine and C++.
Ima try and add it :0
it wont be official
It's a C++ game, not a C# game. You'd need to finish the OxideNative project before it's possible.