Hello,
this might be a really dumb question but I've been searching and trying all different kinds of plugins and I just can't get it to work.
Current Situation: On my server there are no random airdrops or attack helis at all (Server has been running about 24 hours by now).
What I want: Random airdrops every now and then as well as the heli.
I've tried the following plugins:
HeliControl
EasyAirdrop
FancyAirdrop
I can call Airdrops with the last 2, but I need them randomly..
I might be missing something obvious but right now I just don't get it. AFAIK this used to work without any plugins at all.
No random airdrops and helis
Discussion in 'Rust Discussion' started by stalkvich, Feb 22, 2017.
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look inside HeliControl and FancyDrop config files, both have timers, FancyDrop haves also random timers Its all only about reading overview of each plugin instead of headless download and load to server cause I am awesome admin...
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Yeah, I figured it out in the mean time...Last time I set up a server I don't remember needing to do this and I was getting a tiny bit frustrated. Thank you though for your time and reply, this can be closed
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Sorry for double post but I still seem to have difficulties with the Helicopters. I changed the cooldown time to 2700, so that should be 45 mins?
here's the config, no idea where I went wrong
Code:{ "Cooldowns": { "Cooldown.0": 2700.0, "Cooldown.1": 2700.0, "Cooldown.2": 2700.0, "Cooldown.3": 2700.0, "Cooldown.4": 2700.0, "Cooldown.5": 2700.0, "Cooldown.6": 2700.0, "Cooldown.7": 2700.0, "Cooldown.8": 2700.0, "Cooldown.9": 2700.0 }, "Damage - Global damage multiplier": 1.0, "Gibs - Health of gibs": 500.0, "Gibs - Time until gibs can be harvested in seconds": 480.0, "Health - Base Helicopter health": 10000.0, "Health - Main rotor health": 750.0, "Health - Tail rotor health": 375.0, "Limits": { "Limit.0": 5, "Limit.1": 5, "Limit.2": 5, "Limit.3": 5, "Limit.4": 5, "Limit.5": 5, "Limit.6": 5, "Limit.7": 5, "Limit.8": 5, "Limit.9": 5 }, "Loot - Max Crates to drop": 4, "Loot - Time before unlocking crates": -1.0, "Loot - Use Custom loot spawns": false, "Misc - Helicopter can shoot while dying": true, "Misc - Helicopter speed": 25.0, "Misc - Helicopter startup length in seconds": 0.0, "Misc - Helicopter startup speed": 25.0, "Misc - Maximum helicopter life time in minutes": 15, "Misc - Prevent crates from spawning when forcefully killing helicopter": true, "Misc - Water required to extinguish napalm flames": 10000, "Rockets - Blunt damage to deal": 75.0, "Rockets - Explosion damage to deal": 50.0, "Rockets - Explosion radius": 6.0, "Rockets - Max helicopter rockets": 6, "Rockets - Time between each rocket in seconds": 0.2, "Spawning - Automatically call helicopter after this many seconds": 0.0, "Spawning - Automatically call helicopter if one is already flying": false, "Spawning - Disable Helicopter": false, "Spawning - Disable helicopter gibs": false, "Spawning - Disable helicopter napalm": false, "Spawning - Disable Rust's default spawns": false, "Spawning - Max active helicopters": -1, "Spawning - Use custom helicopter spawns": false, "Turrets - Helicopter bullet accuracy": 2.0, "Turrets - Helicopter bullet damage": 10.0, "Turrets - Helicopter bullet speed": 250, "Turrets - Max range": 300.0, "Turrets - Time between turret bursts in seconds": 3.0, "Turrets - Turret burst length in seconds": 3.0, "Turrets - Turret fire rate in seconds": 0.125 }
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Read overview man.... cooldowns are something else, you need to set this line
Code:"Spawning - Automatically call helicopter after this many seconds": 0.0,
Code:"Spawning - Automatically call helicopter after this many seconds": 2700.0,
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I feel very smart now... I'm sorry. Thankyou <3