Hey, I have a thought for a Plugin so when a player kills a player with under 5 or X hours on the server then RP is deducted from their account (unless the noob attacks first). I use server rewards and I'm just trying to prevent KOS to new players at least so quickly. I've tried start protection but I'm just looking for something a little more integrating.
Thanks!
Rust New player protection
Discussion in 'Plugin Requests' started by LoneSurvivor, Mar 1, 2017.
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Yeah Start Protection is a good start ----> StartProtection for Rust | Oxide
I toyed with
Humanity System ---> Humanity System for Rust | Oxide
Bounty System ---> Bounty for Rust | Oxide
But with humanity, you can kill someone in self defense and still get labeled a Bandit (labels for humnity seem to not be working as well)
with Bounty system, it can be abused where friend of player with bounty on them can kill to claim bounty
Might be possible to give a new player raid protection
Another idea was to potentially use Kill Streak plugin to punish players killing a lot ---> KillStreaks for Rust | Oxide
but has same issues as Humanity system, killing in self defense
Another cool idea, is have a starting zone where noobs can start out thats set to No PvP, and they get ejected/kicked out from the zone after X hours
Anyone else have any ideas? -
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I think it might be possible to program it such that any player after X hours cant re-enter the zone,
and also the eject/kick out could push players out to a random spot around the circle/zone -