Whenever I try to launch the CSharpCompiler.exe, it says I'm missing mono-2.0.dll or something like that. Do I have to install another program? I've ran this and had my own dedicated server, and never had this error.
Not an Issue Mono-2.0.dll missing when starting CSharpCompiler
Discussion in 'Rust Discussion' started by Elijah Fang, Feb 8, 2016.
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Wulf Community Admin
It isn't meant to be manually run, Oxide starts it as needed when plugins need to be compiled. Do you have any issues when running the actual server?
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i have same problem :/
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Wulf Community Admin
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Well mine does i same thing i open it and it dosn't load any plugins or mods it says compiler couldn't start and i need mono 2.0.dll but cant find it
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Wulf Community Admin
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i had the same problem but i downloaded it now and it still not working? why?
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Wulf Community Admin
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but how do i start my server then?
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Wulf Community Admin
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it says
Couldn't load server/my_server_identity/proceduralmap.4000.12345.132.sav - file doesn't exist
Map Spawned 14095 entities
Missing EnvSync - creating
Initializing 14115 entity links
Initializing 80 stability supports
Initializing 0 conditional models
Setting breakpad minidump AppID = 252490
Connected to Steam
eac_server.dll [x64] :: hModule: 00007FFDF7410000 dwReason: 1 lpvReserved: 0
[Oxide] 21:51 [Info] [BetterLoot] Updating T-'3' Ticks
[Oxide] 21:51 [Info] [Clans] Clans: Rust:IO is not present. You need to install Rust:IO first in order to use this plugin!
[Oxide] 21:51 [Warning] [BetterLoot] Plugin not active after first Setup. Change. why? -
Wulf Community Admin
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oh ok. how do i join the server?
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Wulf Community Admin
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this is the first time i doing something like this and i dont know anything. so can you more specified? pls
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Wulf Community Admin
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oh ok thanks!
[DOUBLEPOST=1469477272][/DOUBLEPOST]but dose it cost to have a own server?
[DOUBLEPOST=1469478225][/DOUBLEPOST]how do i set up all my plugins?