1. Since I'm not an experienced coder, if even considered one, I was hoping someone could help me out here. I'm trying to cancel the 10% damage reduction, or counter the damage reduction by adding damage, that the muzzle boost does by using the OnEntityTakeDamage hook. How could I go about doing this?

    Additionally I wasn't able to get any response from the OnResourceDepositCreated hook earlier. Is it still functional?

    edit: Or would it be possible to permanently change the damage mod that the muzzle boost applies with one line of code which only needs to run once?

    SOLVED
     
    Last edited by a moderator: Nov 28, 2017