Since I'm not an experienced coder, if even considered one, I was hoping someone could help me out here. I'm trying to cancel the 10% damage reduction, or counter the damage reduction by adding damage, that the muzzle boost does by using the OnEntityTakeDamage hook. How could I go about doing this?
Additionally I wasn't able to get any response from the OnResourceDepositCreated hook earlier. Is it still functional?
edit: Or would it be possible to permanently change the damage mod that the muzzle boost applies with one line of code which only needs to run once?
SOLVED
Solved Modify Attack Damage With Specific Attachment?
Discussion in 'Rust Development' started by Abnormal Zombie, Nov 28, 2017.