I want player can't attack buliding. But Heli Can.Code:private void OnEntityTakeDamage(BaseCombatEntity entity, HitInfo info) { if (ongoing) return; //Free for all if (entity is BasePlayer) return; // Player can be hurt. if (entity is BaseNPC) return; if (!(entity is BasePlayer)) { string name = entity.name.ToString(); if (name.Contains("loot")) return; //We want loot barrels to be breakable during day //if (name.Contains("animals")) return; // We want animals can be hurt. //if (name.Contains("helicopter")) return; // We want helicopter can be hurt. var block = entity as BuildingBlock; if (block) { if (!protectTwigs && block.grade.ToString() == "Twigs") return; if (!protectWood && block.grade.ToString() == "Wood") return; if (!protectStone && block.grade.ToString() == "Stone") return; if (!protectMetal && block.grade.ToString() == "Metal") return; if (!protectTopTier && block.grade.ToString() == "TopTier") return; } } info.damageTypes = new DamageTypeList(); //Otherwise set all damages to 0 }
How to do it?
Thanks
Making helicopter attack bulidings?
Discussion in 'Rust Development' started by rabbitlol, Dec 2, 2016.
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Calytic Community Admin Community Mod
Code:if (hitinfo.Initiator.name.Contains("helicopter")) return;
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Code:
[Oxide] 17:57 [Error] Failed to call hook 'OnEntityTakeDamage' on plugin 'TimeToPVP v0.1.8' (NullReferenceException: Object reference not set to an instance of an object) [Oxide] 17:57 [Debug] at Oxide.Plugins.TimeToPVP.OnEntityTakeDamage (.BaseCombatEntity entity, .HitInfo info) [0x00000] in <filename unknown>:0 at Oxide.Plugins.TimeToPVP.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
[DOUBLEPOST=1480845578][/DOUBLEPOST]Code:private void OnEntityTakeDamage(BaseCombatEntity entity, HitInfo info) { if (info.Initiator.name.Contains("helicopter")) return; if (ongoing) return; //Free for all if (entity is BasePlayer) return; // Player can be hurt. //if (entity is BaseNPC) return; if (!(entity is BasePlayer)) { string name = entity.name.ToString(); if (name.Contains("loot")) return; //We want loot barrels to be breakable during day if (name.Contains("box")) return; if (name.Contains("animals")) return; // We want animals can be hurt. if (name.Contains("helicopter")) return; // We want helicopter can be hurt. var block = entity as BuildingBlock; if (block) { if (!protectTwigs && block.grade.ToString() == "Twigs") return; if (!protectWood && block.grade.ToString() == "Wood") return; if (!protectStone && block.grade.ToString() == "Stone") return; if (!protectMetal && block.grade.ToString() == "Metal") return; if (!protectTopTier && block.grade.ToString() == "TopTier") return; } } info.damageTypes = new DamageTypeList(); //Otherwise set all damages to 0 }
Last edited by a moderator: Dec 4, 2016 -
Wulf Community Admin
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[DOUBLEPOST=1480934974][/DOUBLEPOST]When the helicopter launch rocket, server report error. What can i do?~ -
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Code:
[Oxide] 17:57 [Error] Failed to call hook 'OnEntityTakeDamage' on plugin 'TimeToPVP v0.1.8' (NullReferenceException: Object reference not set to an instance of an object) [Oxide] 17:57 [Debug] at Oxide.Plugins.TimeToPVP.OnEntityTakeDamage (.BaseCombatEntity entity, .HitInfo info) [0x00000] in <filename unknown>:0 at Oxide.Plugins.TimeToPVP.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
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Wulf Community Admin
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Code:
if (info.WeaponPrefab != null) { if (info.WeaponPrefab.name.Contains("heli")) return; }