Hi.
I create server. On one server i look plugin or mod for logs C4-boom and his location and time.
And full comand server - log. My server not full comand logs.
Exmaple:
I write in console or char-console: "/kit vip" - kits for VIP or "g 144 1" - giveitem ID COUNT
Open logs file, open logs-file chat - not this writen.
Plugin Logger - not working for comand in Hurtworld?
Question:
How log c4-boom and location?
How write comand sent server admin - in logs-file "comand"?
???
Game: Hurtworld
Oxcide 2.0.3181 for 0.3.8.4
Logs command in log-file?
Discussion in 'Hurtworld Development' started by i-593, Apr 18, 2017.
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Wulf Community Admin
Here's a universal example for logging commands: Logger | Oxide.
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Not working in Hurtworld.
I downloading ti plugin and copy in my folder Oxcide\plugin.
Next step: Open config and on flags:true.
Next ctep: Reload Plugin in console server.
3 file create:
logger_chat-2017-04-18
logger_connections-2017-04-18
logger_disconnections-2017-04-18
Not file logger_comand-2017-04-18
What i do incorupt? -
Wulf Community Admin
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Code:
"Log Chat (true/false)": true, "Log Commands (true/false)": true, "Log Connections (true/false)": true, "Log Disconnections (true/false)": true, "Log Respawns (true/false)": true, "Log to Console (true/false)": true
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Wulf Community Admin
If you'd like to log commands though, you can use this hook: Oxide API for Hurtworld. -
I write version oxcide: quote repeat
@GAME: Hurtworld
Oxcide 2.0.3181 for 0.3.8.4@
this last version???
and code my consoly
08:24 [Info] Oxide 2.0.3181 for Hurtworld 0.3.8.4 (48) -
Pleae instruction how i am doing patch or plugin in my server. -
Oxide 2.0.3195 for Hurtworld 0.3.8.4 (48)
Not logger file in comand plugin logger. (((
Administrators use commands, and it is impossible to look at it. Also I do not see if anyone tries to hack the server.
Can you check the plugin and finish it?
It would be very convenient to also make a plug-in for viewing who put c4, where, how much. Also a raider drill.
Sorry translate - Google Translater.
Thank you in advance -
This is not working
Code:void OnRemoteCommand(PlayerSession session, string command) { Puts("OnRemoteCommand works!"); }
But work this:
Code:[Command("test")] void TestCommand(IPlayer player, string command, string[] args) { player.Reply("Test successful!"); }