Laggs Errors :/

Discussion in 'Rust Discussion' started by CHR, Apr 19, 2015.

  1. CHR

    CHR

    Well for sure that's true.
    And it's true the memleak in the engine is in there.

    I don't say it's oxide. But it is related to the hooks or calls or whatever the plugins wanna have.

    I checked everything, really freaking everything. Its 100% not my host or the hardware. I compared almost 10 server with kinda same amount of entities and plugins and different host. I talked to buck of rustafied and he also got the net.sv.cycke but not that high on same amounts of entities. Almost all servers start with a 1.00 sec delay if oxide is running. (Without plugins) Vanillas don't start with it and it appears later.

    I don't wanna fuck around and say oxide is lagging. For sure it does request and ticks and for sure it's nodding of the game and u can't reach the same performance like vanilla.

    I made some tests... and I wanna solve this problem.
    [DOUBLEPOST=1430171048][/DOUBLEPOST]And BTW check the logs I posted 1 with oxide and 1 without and there was 8 hours no net.sv.sycle error on the oxide one was in 5 min thousands ^^