1. Hey guys, so this has been a known issue and im assuming it's just part of Rust's optimization, but every time a large clan is building a huge base the server experiences slight lag such as delayed door opening/closing, delayed box opening/closing (normal lag experiences for players) but it's only when the largest clan is building their normal massive bases. I'll leave info below about server stats and plugins that may be relating to the issue that's overlooking me.

    i7 6700k 3.7 GHz 8 core processor
    32 GB ram
    1TB of 2 (raid 500GB SSD)
    1 Gig internet bandwidth

    Plugins possibly related to the building 'lag' issue
    AutoDoors
    DeeKay
    AutoGrades
    DynamicCupShare (TC sharing is disabled)
    CupboardRadius
    HooksExtended
    NightLantern
    NoEscape


    Even if there are no 100% fixes for this maybe some of you know some easy ways of at least improving server performance or something to help compensate for players just building their base


    Other persons similar situation
    Server lag when building or during raids | Oxide



    EDIT: after tons of research I finally was able to fix the issue.
     
    Last edited by a moderator: May 28, 2017
  2. This has been an issue forever, for me it got better and I saw little to no lag on my server for the past two weeks.