Is there anyway to force the camera of the player to detach from the body, travel a path then return to its normal functions/
What would be excellent was IF for a bolty with a certain skin, that if I got a headshot from more than 100m without scopes (or some criteria like that), the cam would zoom to watch the rag-doll effect of my victims lifeless corpse.
I have seen plugins in the past seemingly allowing the cam to detatch (raid cams etc).
If it is possible it would need to be limited to certain skins or activation from the player.
Rust Kill cam
Discussion in 'Plugin Requests' started by Miji, Jul 27, 2017.
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not sure if its actually possible, but a simple Fov shift could act as a "zoom".
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Forcing a rapid FOV change would not cause any kind of anti-hack issues (in theory), just hope it doesn't make people motion sick -
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Still on the kill cam Idea, I have seen paid plugins that force 3rd person then seemingly attaches the camera to an auto turret etc. I wonder if this would be applicable here. I may need to buy one of those plugins, and see what is actually happening. -
k1lly0u is good with spectate, might be worth contacting him if he has not already seen this