As I understand, player.IsAiming or player.HasPlayerFlag(BasePlayer.PlayerFlags.Aiming) should return true if player start to aiming (press right button), but it's return false.
P.S. Im use it in OnPlayerTick hook, and i need it to hide crosshire when player start aiming.
IsAiming flag not working
Discussion in 'Rust Development' started by MalkoR, Apr 12, 2017.