1. on animal attaks:

    Code:
    InvalidProgramException: Invalid IL code in BasePlayer:OnProjectileAttack (BaseEntity/RPCMessage): IL_07ba: ret      System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
    Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
    System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
    System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters)
    BaseEntity+<FindRPCMessage>c__AnonStorey27.<>m__6 (RPCMessage rpcMsg)
    BaseEntity.SV_RPCMessage (UInt32 nameID, Network.Message message)
    UnityEngine.Debug:LogException(Exception)
    BaseEntity:SV_RPCMessage(UInt32, Message)
    ServerMgr:OnRPCMessage(Message)
    ServerMgr:OnNetworkMessage(Message)
    Facepunch.Network.Raknet.Server:ConnectedPacket(Connection)
    Facepunch.Network.Raknet.Server:Cycle()
    ServerMgr:Update()
     
  2. Same error, pls fix(
     
  3. Wulf

    Wulf Community Admin

    Already fixed, build incoming shortly after testing.
     
  4. Hello, after todays update all my players keep getting kicked with error (Reason: Kicked: RPC Error: onprojectileattack) any fix?
     
  5. Wulf

    Wulf Community Admin

    Yes, it's already fixed and a build will be released shortly.
     
  6. do you test your build or patch Rust in real time with any bugs ?
     
  7. i dont think so...
     
  8. Wulf

    Wulf Community Admin

    I do general testing with a local server, but sometimes not everything gets caught. There were 58 hooks that required reviewing for today's Rust update, 2 of those had changes that did not get flagged or were missed in one of the Rust updates.

    Excuse me?
     
  9. @Wulf Has it been fixed? :) Or still in build process? Sorry to bug!
     
  10. Wulf

    Wulf Community Admin

  11. I don't think you understand the work that goes into these Oxide builds. I would show a little more respect to Wulf he's doing what he can. Rust is a nightmare to work with.
     
  12. omg it was a joke.... keep calm and test
     
  13. @Wulf Thank you tons!
    [DOUBLEPOST=1481853157][/DOUBLEPOST]@Wulf +1000 Rep for dealing with all of our shenanigans! ;)
     
  14. Yes, I'm getting player disconnects when shooting projectiles.

    InvalidProgramException: Invalid IL code in BasePlayer:OnProjectileAttack (BaseEntity/RPCMessage): IL_07ba: ret
     
  15. Wulf

    Wulf Community Admin

    Update Oxide, you're outdated. See the Release Changelog...
     
  16. yes, I overlooked it, must have updated just before then :) Derp (need more coffee)

    newest version worked like a charm...mmm good.
     
    Last edited by a moderator: Dec 16, 2016
  17. Amazing support Wulf, like always.