Hey, I'm very new to coding with C#. And I have so far made a plugin that makes furnaces generate Pookies. However there is a issue. Whenever it generates more pookies it will put it into the second slot. I can't find any documentation or tips on how to make the new pookies go into the old stack. So it goes like this
5 Pookies = 10 pookies in 1 stack. But no it goes
5 Pookies, 5 Pookies
Any help is appreciated!
Forcing items to stack?
Discussion in 'Rust Development' started by CasperYep, Aug 19, 2018.