1. Code:
    Error while compiling: CopyPaste.cs(641,18): error CS1061: Type DecayEntity' does not contain a definition forAttachToBuilding' and no extension method AttachToBuilding' of typeDecayEntity' could be found. Are you missing an assembly reference?
    Error while compiling: PreventLooting.cs(281,37): error CS1501: No overload for method GetBuildingPrivilege' takes1' arguments
    Error while compiling: RemoverTool.cs(1312,15): error CS1501: No overload for method IsBuildingBlocked' takes1' arguments
    Error while compiling: SecurityLights.cs(482,50): error CS1501: No overload for method GetBuildingPrivilege' takes1' arguments
    Code:
    The referenced script on this Behaviour is missing!
    The referenced script on this Behaviour (Game Object 'deploy') is missing!
    The referenced script on this Behaviour is missing!
    The referenced script on this Behaviour (Game Object 'deploy') is missing!
    The referenced script on this Behaviour is missing!
    The referenced script on this Behaviour (Game Object 'deploy') is missing!
    The referenced script on this Behaviour is missing!
    The referenced script on this Behaviour (Game Object 'deploy') is missing!
    The referenced script on this Behaviour is missing!
    The referenced script on this Behaviour (Game Object 'deploy') is missing!
    The referenced script on this Behaviour is missing!
    The referenced script on this Behaviour (Game Object 'deploy') is missing!
    Code:
    MissingMethodException: Method not found: 'Network.SendInfo..ctor'.
    MissingMethodException: Method not found: 'Network.SendInfo..ctor'.
    And my server doesn't want to start ...
    I'm trying to reinstall my entire server and it doesn't work!
    So, I reinstall the old version of Oxide and it works ...
     
  2. Wulf

    Wulf Community Admin

    The first are plugin errors which you should report to the plugin developers in their support threads.

    The rest of the errors indicate that your server is outdated and using mixed Rust versions, likely from not updating Rust first and then installing a newer build of Oxide that contains newer patched Rust files. Solution would be to update fully.