1. I would like to know how it is possible to edit a players inventory as I've never done that... Just like giving items, taking items and also what I would propably need is to use this "isBlueprint" Boolean which I just found in the decompiled data, to change a Blueprint to a normal item or the other way around.

    Screenshot_2.png
     
  2. KK imma see thanks
    [DOUBLEPOST=1428954192,1428946421][/DOUBLEPOST]How am I able to check if someone has an item?
    Code:
    local targetInv = targetPlayer.inventory
    if targetInv
    Thats just what I have. Dont know what to use with the targetInv. Something like targetInv:hasItem("Wooden Spear")
     
  3. Decompile the dll and find out what method you need to use.
     
  4. I found "FindItemID(Int32)" would that be the right thing? Im not sure. Im new to this decompiling thing.
     
  5. Try it and find out.