1. Trying to build a moving robot out of building blocks, and I need to find a way to make them immortal. Any ideas? I tried setting a Disabled flag, and it's not quite working. I need to be able to spawn these entities without them dying right away.
     
  2. Code:
    private void OnEntitySpawned(BaseNetworkable entity)
    {
       if (entity is BuildingBlock)
       {
             var block = (BuildingBlock)entity;
             block.grounded = true;
        }
    }
    
    That will "disable" stability of every new building part, doesn't matter which one, but they will not be invulnerable.
     
  3. You are amazing and I love you.