So.... the title says it all.
What is the difference between those two?
Cos I have no idea. Using covalence.FormatText for now, but the oxide is mostly using the second...
Also I waas unable to find the code of the formatter, lol. It's just an empty function in oxide.
Solved Difference between covalence.FormatText and Formatter.ToUnity
Discussion in 'Rust Development' started by Vlad-00003, Nov 6, 2017.
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Wulf Community Admin
The first one automatically formats to what each game uses, the other is a specific formatting type. The first would go in universal plugin, the second would be for specific uses.
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Got ya. Thanks!