1. Hello! How i can listen event when user change item slots or put item in own invectory slots?
     
  2. You could use the OnPlayerInput here...

    Code:
    void OnPlayerInput(PlayerSession session, InputControls input)
    {
            if (input.Hotbar1)
            {
                   hurt.SendChatMessage(session, "Hotbar1");
             }
    }
     
  3. Thanks . I try it
     
  4. I need detect when user move his item from invectory to hotbar (1-8) and user take item from ground.