So I was reading a couple threads about how I can get the methods used in Rust, to call in my plugins.. I am new to rust and I really like the game, I have a lot to learn and I'm set on getting started on contributing possibly.. anyways.....they never stated specifically where the DLLs are located that I need to decompile. Are they rust server files, the game itself?
I'd like to make custom plugins for my server and I want to get started, the oxide documentation isn't enough... So what DLLs do I decompile and where can I find them?
Solved Decompiling the Rust DLLs
Discussion in 'Rust Development' started by Kether!, Jun 26, 2015.
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Wulf Community Admin
All relevant DLLs are located under RustDedicated_Data/Managed. Assembly-CSharp.dll is generally the main one to dig around in. You'd want the server one, not the client one, you aren't making plugins for the client.
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Not there for us Wulf... Any where else it would be?
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Nevermind, I just downloaded the dedicated