Rust Deathmatch improvements

Discussion in 'Plugin Requests' started by shook, Aug 10, 2015.

  1. Hey guys... For my "Deathmatch Europe" Server i managed to set up random kits. This is going to be a new gamemode -

    Im trying to improbe it as much as possible but im at the end of my knowledge and skills:
    Therefor i have some questsion (or lets say im requesting help or plugins)

    -Is there anyway to FORCE all players to respawn ? (console or plugin)
    -is there anyway to FORCE all player to use a console command
    -Is there any PLugin that would display a Roundtime - Counter - Lets say counts down from 10 min.

    -Also - and i know i already requested this - it would be amazing to have a GUI for one of the ranking plugins..

    So, what do you say - any easy solutions - commands or not so easy workarounds for this ?

    greets
     
  2. Respawn:
    Code:
    [ChatCommand("respawnall")]
    void cmdRespawnAll(BasePlayer player, string cmd, string[] args)
    {
        foreach(BasePlayer current in BasePlayer.activePlayerList)
        {
             current.Respawn();
        }
    }
    About forcing the player to use a chat command checkout Player Chat Control.
     
    Last edited by a moderator: Aug 10, 2015
  3. hey... thx.. how can i use this ? the Player Chat Control can only force one player to say something as far as i know.
     
    Last edited by a moderator: Aug 10, 2015
  4. Nope. Check the last posts in the plugin's thread.
     
  5. hey. i managed to integrate the command in a plugin... now my problem is that i cant execute the /respawnall command without beeing connected - is there any way to execute it within the server console ?