Basically, I just want to be able to edit the resource requirements for certain items. For example, I want to be able to increase the amount of stone required to make a High External Stone Wall be 5,000 instead of 1,500. I know there is a plugin for this on Legacy but not for Experimental yet.
Rust Custom crafting recipes for items
Discussion in 'Plugin Requests' started by Abraxas, May 18, 2016.
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Could be done actually with ItemConfig, BUT the values/amount is located on the client too, and the shown value is not synced over network in current game versuon...if it will ever^^ This would irritate the players.
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The Plugin TurretConfig allows you to change the Health of the Turret, why would this be any different from other items, could the same process in this script be used?
TurretConfig for Rust | Oxide -
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lmao this post did better at solving mine than my actual post: Solved - Crafting items without all components | Oxide