Solved Compiling a plugin

Discussion in 'Hurtworld Development' started by cogu 2, Feb 20, 2016.

  1. Could I get an explanation on how to compile a plugin? I use CSharpCompiler.exe and always get an error like
    Code:
    error CS0234: The type or namespace name `Core' does not exist in the namespace `Oxide'. Are you missing an assembly reference?
     
  2. Wulf

    Wulf Community Admin

    Put the plugin under your oxide/plugins folder and run the server. The CSharpCompiler.exe is only used by Oxide with the server, not standalone. Plugins do not need to be pre-compiled to run, and actually can't be loaded in a compiled state. Any changes you make to the plugin while the server is running will trigger the plugin to be automatically reloaded.

    What are you doing exactly?