Is there a way to check if an item is a certain type for example:
BaseNPC, LootContainer, BaseResource etc?
Basically I'm trying to use OnEntitySpawned to check if(LootContainer) LootContainer.KillMessage();
[DOUBLEPOST=1487636953][/DOUBLEPOST]Nevermind.
Solved Checking an entities type?
Discussion in 'Rust Development' started by ThunderZ, Feb 21, 2017.