Hi,
If i join my server i am getting a bug in the chat i first need to enter some commands before the color codes will start working this is al very annoying so i hope you guys can help me out
Chat bug on joining
Discussion in 'Hurtworld Discussion' started by Swat1801, Oct 14, 2016.
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Wulf Community Admin
That sounds like you have a plugin that is breaking the color codes for messages shown when you join.
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What do you need to from me to find the problem -
Wulf Community Admin
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This shows up in my console of the server;
Code:System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.InvalidOperationException: Operation is not valid due to the current state of the object at System.Collections.Generic.Queue`1[IProjectile].Peek () [0x00000] in <filename unknown>:0 at System.Collections.Generic.Queue`1[IProjectile].Dequeue () [0x00000] in <filename unknown>:0 at ShotgunItem.FireServer (.EquippedHandlerServer handler, .GunItemEquippedState state) [0x00000] in <filename unknown>:0 at ShotgunItem.UpdateEquippedServer (Single delta, .ItemInstance itemInstance, .EquippedHandlerServer handler, .InputControls& input, Int32 slotNumber, Boolean gearSlot) [0x00000] in <filename unknown>:0 at EquippedHandlerServer.Think (Single tickSize, .InputControls& input) [0x00000] in <filename unknown>:0 at NetworkEntityManagerPlayerServer.Tick () [0x00000] in <filename unknown>:0 at NetMovementServerPlayerOwned.ReadClientUpdate (Int32 messageTime, .InputControls& input, uLink.NetworkMessageInfo info) [0x00000] in <filename unknown>:0 at NetworkEntityManagerPlayerServer.C (uLink.BitStream stream, uLink.NetworkMessageInfo info) [0x00000] in <filename unknown>:0 at PlayerServerRPCRouter.C (uLink.BitStream stream, uLink.NetworkMessageInfo info) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0 at Struct7.method_1 (System.Object object_0, System.Object[] object_1) [0x00000] in <filename unknown>:0
Initialize engine version: 5.3.4f1 (fdbb5133b820) GfxDevice: creating device cl - Pastebin.comLast edited by a moderator: Oct 15, 2016 -
Wulf Community Admin
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Wulf Community Admin
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[DOUBLEPOST=1476557882][/DOUBLEPOST]Could it be thw livemap extension i tink this because this extention sends a message when joining -
Do you use the plugin Welcome Messages?
Welcome Messages for Hurtworld | Oxide -
[DOUBLEPOST=1476637872][/DOUBLEPOST]@Wulf can i get a private conversation with you? -
K just checking, i had the same problem once , had one to many , in a line and made all chat have hex codes.
good luck