I've a problem my server woludn't like to load plugin's. I found this error in log's
20:47 [Error] Cannot compile .cs (C#) plugins; CSharpCompiler.x86_x64 is not executable
20:47 [Error] An exception was thrown by the type initializer for Mono.Unix.Native.Syscall
Any ideas how to fix it?
Cannot compile .cs (C#) plugins; CSharpCompiler.x86_x64 is not executable
Discussion in 'Hurtworld Discussion' started by Alan 5, Apr 26, 2017.
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Wulf Community Admin
Make sure you have CSharpCompiler.x86_x64 set as executable for the user running the server.
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Wulf, what do u mean whit: Make sure you have CSharpCompiler.x86_x64 set as executable for the user running the server
please help me I have the same issue as Alan 5 -
Wulf Community Admin
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Wulf thanks for the answer, everything works fine now but only one thing doesn't work..... I want to get a x10 server and I chanced the lootconfig.json file at the top left to: "GlobalStackSizeMultiplier": 10.0, but that doesn't work..... do u know how to fix it?
srry for my bad english i'm only 13 years old xD -
Wulf Community Admin
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Wult, what do u mean?
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Wulf Community Admin
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Oh Oke thanks!