Im having an issue on my server where some items in research table say scrap cost to blueprint but it doesnt work but if you add a bunch of scrap it works
For example: Pickaxe, says 75 scrap, but actually took 250 scrap to blueprint
Is this a bug in Rust itself? People arent really talking about it.
Or is this potentially Oxide related?
I unloaded all plugins and problem was still there, I havent tested on vanilla server yet
Only one other report of this behavior in the Playrust Reddit Official Bug Reporting Thread:
Official Bug Reporting Megathread - Devblog 182 • r/playrust
Blueprint Cost Incorrect sometimes?
Discussion in 'Rust Discussion' started by Togoshige, Oct 20, 2017.
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Wulf Community Admin
Without plugins, it wouldn't be Oxide related as Oxide doesn't change game mechanics alone.
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I have same problem. How resolve him?
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"it's based on Rarity of item", so any plugins that change item rarity I guess change blueprint research cost, Im still not sure though, just what I heard
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I use AlphaLoot plugin, and hi is have function "Rarity". I need him to do balance loot in crate and barrel. But how fix this problem without off this function? Maybe have a plugin, ho control cost research?