Hi everyone is there anyway to stop weapon attachments being removed in certain situations and same for accepting attachments. Thanks
Solved Block removing attachments from weapon?
Discussion in 'Rust Development' started by 4lex, Dec 7, 2016.
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Calytic Community Admin Community Mod
Yes. As far as I know, weapons are containers, therefore OnItemAddedToContainer and OnItemRemovedFromContainer should allow you to accomplish what you want generally.
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how do check if the container is one of a weapon?
[DOUBLEPOST=1481148475][/DOUBLEPOST]nvm I figured it out
Code:if (container.parent.info.category == ItemCategory.Weapon) { Puts("container is gun"); }
Last edited by a moderator: Dec 7, 2016 -
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So how would I flag the item contents of the weapon?
[DOUBLEPOST=1486291561][/DOUBLEPOST]i found itCode:item.contents.SetLocked(true);