Hi,
I'm trying to ignore the collision between two objects only, I can access the player collision component just fine, but it seem like that entities I do spawn in (barrel for example) do not have any collider component.
Anyone know how to access this part actually? Been trying to figure that out a few hours now, no progress.
BaseEntity collider/collision
Discussion in 'Rust Development' started by mTrX, May 25, 2017.