1. eed

    eed

    Hi, thanks to everyone who helps.
    I have a question:
    At OnEntityTakeDame need to write to the player message "1", but not every time when he attacks, and with a delay of once in N seconds.

    That is, you need to remember the player who attacked and did not show him repeated messages during the N time

    1 attack = send message "1"
    2 attack = ...
    3 attack = ...
    .
    .
    X attack ( delay N seconds ) = send "1" message