no its exactly as it was. the auth level is to override functions like paying for strike and cooldowns, it just wasn't adjustable in the config before
Airstrike
Moved
Total Downloads: 11,128 - First Release: Dec 2, 2015 - Last Update: Apr 19, 2018
- 5/5, 34 likes
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i see, Thx for quick reply, and thx for adding the cooldown options really apreciated ! -
G'day Mate
Another fun plugin you have given us, I can find no issues to report but I do have a request or two
I would like the air strike to drop a mixture of rocket types lets say for example 7 regular and 3 incendiary, is this something you could write in?
For now I was going to just use a few incendiary rockets rather then the regulars but when I changed the ammo.rocket.basic to ammo.rocket.incendiary nothing dropped from the plane, am I using the wrong name to indicate I want incendiary rockets?
thanks Dean. -
I can add a option for that, if you want incendiarys use ammo.rocket.fire
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G'day Mate
Yes that would be perfect if you could give the option for a mixture of rockets to come from the same strike! thank you very much
Dean.
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Can we have a setting to make the supply signal call a squadstrike? I find the airstrike underwhelming and the squadstrike perfect.
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Hi, which are the rockets types? I mean, I put item.rocket.incendiary but doent work
solved rocket.fireLast edited by a moderator: Feb 9, 2016 -
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sorry for my English. how to disable air drop loot?
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Last update broke this. The strike comes, but is WAY off target.
EDIT: This is only for the squad strike, the normal one plane one hits on target.Last edited by a moderator: Feb 20, 2016 -
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My config:
{
"Buy - Buy strike cost - Economics": 500,
"Buy - Buy strike cost - Flare": 2,
"Buy - Buy strike cost - HQ Metal": 1000,
"Buy - Buy strike cost - Targeting Computer": 1,
"Buy - Can purchase airstrike": false,
"Buy - Can purchase squadstrike": false,
"Buy - Use Economics": false,
"Cooldown - Admin exempt from cooldown": true,
"Cooldown - Cooldown timer": 3600,
"Cooldown - Use Cooldown": false,
"Messages - Broadcast strike to all players": false,
"Options - Minimum Authlevel": 1,
"Plane - Plane distance before firing": 900,
"Plane - Plane speed": 105,
"Rockets - Accuracy of rockets": 1.5,
"Rockets - Amount of rockets to fire": 15,
"Rockets - Chance of fire rocket - 1 in... ": 4,
"Rockets - Damage Modifier": 1.0,
"Rockets - Default rocket type": "ammo.rocket.basic",
"Rockets - Interval between rockets (seconds)": 0.6,
"Rockets - Speed of rockets": 110.0,
"Rockets - Use both rocket types": true,
"Supply Signals - Change the supply strike to call a Squadstrike": false,
"Supply Signals - Use supply signals to call strike": true
}
I throw the Supply Signal and arrives normal air. What is the problem? -
Did you activate the function with /togglestrike?
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'/togglestrike on' ?
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is there a console command to togglestrike on for a player
or make it cost money to call in the strike with signalLast edited by a moderator: Feb 29, 2016 -
Nice plugin, but can you add an option for having random timed airstrikes and squadstrikes that can happen without being called in. Thanks
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could you add option so it comes every so often by itself? and also so it doesn't make notifier say there is an airdrop coming? thanks would be great