Something other than a rock.
Maybe punch, kick, push give nakeds more power!
Suppliment a melee attack.
Disarm/ parry a opposing players active item.
Rust Ability to punch
Discussion in 'Plugin Requests' started by Solar 4, Dec 2, 2017.
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About disarm - good idea! With punch of Rock for example, with changable chance opposing player can lose his weapon.
I will realese plugin with this function soon! -
The big question is... does the disarmed weapon/ item get knocked to the ground, pushed back into the players bag or into the dis-armers hands -
There are no way to add new weapon like Arms. But chance like:
Rock: 5%
Bone: 10%
Sword: 50% (cut arms xD)
Weapon will be knocked to the ground. -
I feel punching can be added by adding an invisible rock skin, this way it gives the illusion of punching
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Thought I would throw a bit of input I found. Using the prefab finder plugin I found that there are sound effects for punches.
6371 - assets/prefabs/weapons/arms/effects/drop_item.prefab
6372 - assets/prefabs/weapons/arms/effects/hook_hit-1.prefab
6373 - assets/prefabs/weapons/arms/effects/hook_hit-2.prefab
6374 - assets/prefabs/weapons/arms/effects/hook-1.prefab
6375 - assets/prefabs/weapons/arms/effects/hook-2.prefab
6376 - assets/prefabs/weapons/arms/effects/jab_hit-1.prefab
6377 - assets/prefabs/weapons/arms/effects/jab_hit-2.prefab
6378 - assets/prefabs/weapons/arms/effects/jab-1.prefab
6379 - assets/prefabs/weapons/arms/effects/jab-2.prefab
6380 - assets/prefabs/weapons/arms/effects/jab-3.prefab
6381 - assets/prefabs/weapons/arms/effects/pickup_item.prefab
6382 - assets/prefabs/weapons/arms/effects/shove.prefab
6383 - assets/prefabs/weapons/arms/effects/uppercut.prefab
6384 - assets/prefabs/weapons/arms/effects/uppercut_hit-1.prefab
6385 - assets/prefabs/weapons/arms/food.weapon.prefab
6386 - assets/prefabs/weapons/arms/food_gestures.viewmodel.prefab
Those are the prefab names alongside IDs. It would be awesome to see a plugin which if not added melee added sounds to melee or effects.