Rust Ability to punch

Discussion in 'Plugin Requests' started by Solar 4, Dec 2, 2017.

  1. Something other than a rock.

    Maybe punch, kick, push give nakeds more power!

    Suppliment a melee attack.

    Disarm/ parry a opposing players active item.
     
    Last edited by a moderator: Dec 2, 2017
  2. About disarm - good idea! With punch of Rock for example, with changable chance opposing player can lose his weapon.
    I will realese plugin with this function soon!
     
  3. I think if a player is unarmed they should have the ability to disarm with a very high success rate.

    The big question is... does the disarmed weapon/ item get knocked to the ground, pushed back into the players bag or into the dis-armers hands
     
  4. There are no way to add new weapon like Arms. But chance like:
    Rock: 5%
    Bone: 10%
    Sword: 50% (cut arms xD)
    Weapon will be knocked to the ground.
     
  5. I feel punching can be added by adding an invisible rock skin, this way it gives the illusion of punching
     
  6. Thought I would throw a bit of input I found. Using the prefab finder plugin I found that there are sound effects for punches.

    6371 - assets/prefabs/weapons/arms/effects/drop_item.prefab
    6372 - assets/prefabs/weapons/arms/effects/hook_hit-1.prefab
    6373 - assets/prefabs/weapons/arms/effects/hook_hit-2.prefab
    6374 - assets/prefabs/weapons/arms/effects/hook-1.prefab
    6375 - assets/prefabs/weapons/arms/effects/hook-2.prefab
    6376 - assets/prefabs/weapons/arms/effects/jab_hit-1.prefab
    6377 - assets/prefabs/weapons/arms/effects/jab_hit-2.prefab
    6378 - assets/prefabs/weapons/arms/effects/jab-1.prefab
    6379 - assets/prefabs/weapons/arms/effects/jab-2.prefab
    6380 - assets/prefabs/weapons/arms/effects/jab-3.prefab
    6381 - assets/prefabs/weapons/arms/effects/pickup_item.prefab
    6382 - assets/prefabs/weapons/arms/effects/shove.prefab
    6383 - assets/prefabs/weapons/arms/effects/uppercut.prefab
    6384 - assets/prefabs/weapons/arms/effects/uppercut_hit-1.prefab
    6385 - assets/prefabs/weapons/arms/food.weapon.prefab
    6386 - assets/prefabs/weapons/arms/food_gestures.viewmodel.prefab

    Those are the prefab names alongside IDs. It would be awesome to see a plugin which if not added melee added sounds to melee or effects.