Suggestion: I would love to be able to set more than one location and have it randomly choose one.
WelcomeTP
Moved
Total Downloads: 369 - First Release: Aug 14, 2017 - Last Update: Nov 1, 2017
- 5/5, 3 likes
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Any ETA on a fix?
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Is there a way to make them TP to a random beach when they exit the location for example? Because it just results in people being killed as soon as they leave the hub, or only a section of the island being used
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Not spawning at my set location, Using a custom map
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found out that editing the cs fixed it,
also /position is not the true position,
use /tp to find out the right position.
Atleast this was the case on my custom map. -
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Doesn't matter if I change the config or not -
i used the Teleportation plugin, and did /tp 2962, 17, 2764 (example) until i found the right position then added in WelcomeTP.cs:
Position = new GenericPosition(2962, 17, 2764);
Saved the file and it worked -
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Yes the actual plugin since the config file did not work for me also
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Why not serialize X, Y, and Z to store the player's position via command?
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Turns out the issue is with the Oxide GenericPosition class.
I’ve PR’d a fix plus some more GenericPosition additions. Hopefully it’ll make it in soon.
[DOUBLEPOST=1505486309][/DOUBLEPOST]I’m now using @Kappasaurus’ suggestion in the next version that I’ll upload when/if the new Oxide build is released. -
Wulf Community Admin
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Plugin not loading anymore with the latest patch for hurtworld