Weapons On Back [Obsolete]

Renders the player's best weapon on their back, and best sidearm on their hip

Total Downloads: 6,726 - First Release: Oct 25, 2016 - Last Update: Jan 31, 2017

5/5, 35 likes
  1. after the upgrade bug there, arms on the back is not replaced immediately, there is a double animation
     
  2. CHR

    CHR

    Someone can confirm this?
     
  3. Yea it's a bug, when it puts a new weapon on your back it seems your player redoes the animation. Currently there's a one second or so delay when you switch weapons, so it's noticable when your player does the animation. Ill fix that later tonight.
     
  4. Jake Rich updated Weapons On Back with a new update entry:

    0.0.10

     
  5. CHR

    CHR

    so thats the fix now? :D later night and now directly fixed? ^^
     
  6. CHR

    CHR

    says Version 0.0.9 but is 0.0.10?
     
  7. +, in plugin:

    [Info("WeaponsShownOnBack","Jake_Rich", 0.9)]
     
  8. CHR

    CHR

    Yeah in the Code is 0.0.9 so is it just wrong updated or wrong uploaded... ;) enlight us. But i have to say last Version works awesome.
     
  9. If u need someone to test plugin , i can do that :)
     
  10. My bad, I keep forgetting to correct the version number. Next update I'll have the numbers match :)
     
  11. Jake Rich updated Weapons On Back with a new update entry:

    0.0.11

     
  12. so we're best waiting until they push the update out incase it's not needed?
     
  13. Hey it seems the Custom SMG doesn't render. It's the only one I've noticed so far. Thanks for the great work!
    [DOUBLEPOST=1478198885][/DOUBLEPOST]The flamethrower doesn't render either.
     
  14. the pistol animates from the wrong side when you pull it out as well
     
  15. CHR

    CHR

    Fix didnt work :/ waiting for update.
     
  16. maybe fix)
     
  17. thank you!
     
  18. This may be a better fix - changing the int to ulong
     
  19. (01:56:08) | [Oxide] 01:54 [Error] WeaponsOnBack plugin failed to compile!

    (01:56:08) | [Oxide] 01:54 [Error] WeaponsOnBack.cs(348,33): error CS0266: Cannot implicitly convert type `int' to `ulong'. An explicit conversion exists (are you missing a cast?)
    [DOUBLEPOST=1478221136][/DOUBLEPOST]there should be a fix for showing skin alsowould be way mor enicer if it also shows your current skin