Just so you all know the reason I requested the ability to turn /warp back off was related to a glitch that caused users who did the /warp back to have about 5 seconds to glitch into a house/base and also a place would be invisible until they logged in/out. I tested this on my server as did a few players. for now we created a few locations on the map you can warp to with 1min timers and 10 warps per day max.

Warp System
Create warp points for players to easily teleport to
Total Downloads: 7,207 - First Release: Jan 8, 2015 - Last Update: Oct 27, 2017
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Do you believe this one fixes the problem with the wall/building clipping glitch?
I will try it later.
PS: I assume you all use the same teleport code as other mods like maze and deathmatch correct? -
im looking for the /home and /sethome plugin
, can anyone pls send me a link? -
here is the link
http://oxidemod.org/plugins/teleportation-system.660/ -
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Code:
11:49 AM [Error] Failed to load plugin warp-system (IOException: Sharing violation on path c:\games\108_61_227_24_28036\\ruste\server\\oxide\plugins\warp-system.lua)
Code:[Warning] warp-system plugin is using deprecated hook: OnEntityAttacked
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Wulf Community Admin
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Wulf Community Admin
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Is this plugin ever going to get "officially" updated? I can't use the back option in the one Pain updated, all I get is this:
Code:[Oxide] 9:03 PM [Error] Failed to call hook 'cmdWarp' on plugin 'Warp System' File: warp-system.lua Line: 288 attempt to index field 'Config' (a nil value): at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
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try this one http://oxidemod.org/threads/warp-system.6346/page-6#post-94871
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Thank you PaiN!
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Getting ERROR:
[Oxide] 1:10 PM [Warning] warp-system plugin is using deprecated hook: OnEntityAttacked -
Please can you see if this plugin is working ok, having problems with the triggers when jumping to different zone manager zones. Building allowed everywhere or blocked everywhere.
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I think this may need an update. When players are warping out of a zone that has PVP god on, the players keep god mode on them. So not sure if this is the zone or warp manager doing it!
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Take this version
Changes:
The back command can only be used by authlevel 1 and 2.
Fixes:
Rust UpdateAttached Files:
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can the update be official as clan forge won't update from a file. Need it to be the official link?
thanks -
@Wulf Can i take over the plugin ? I dont have a problem continuing this plugin it will help a lot of people who are using clan forge/multiplay/