Oh goodness, raptor, I had no idea you were still around and programming. Because it had been months since an update, I kindof, uhm... took your plugin's code and started running with it. I've made a lot of modifications for my own use.
I feel embarrassed for assuming you weren't maintaining this anymore. I'd like to collaborate on this plugin if you're up for it, or even to take over maintenance of the plugin if you don't want to work on it anymore. Or if not, would you mind me hacking at your code (I've already completely revamped the data storage system to add functionality- and fix the "Somebody is wanted for killing Somebody, Somebody, Somebody, and Somebody" problem lol) and adding a lot of my own functionality, and releasing it as my own?

Wanted For Murder
Players can punish unwanted PvP.
Total Downloads: 1,029 - First Release: Aug 1, 2016 - Last Update: Sep 23, 2016
- 5/5, 5 likes
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2nd post: I have decided that to actually get what I want out of a plugin like this, it's going to have to be several different plugins. Different punishments and other crimes, some of which server admins may want or not want, sound like something which should be broken into multiple plugins for modularity's sake.
So I've started developing a suite of plugins which will have one group of sheriffs and one user data table, which must be extended by law plugins, one of which is murder, and punishment plugins, which I plan to have include bounty hunting and a jail plugin. I already have the base controller plugin and the Murder law done up, once I get bounty hunting plugin built and everything integrated together, I'll see about bundling it up.
Raptor, if you'd like input on it, I would love to have your help. Your plugin is the reason I'm even putting together mine. -
Don't worry, I think that's really cool! Go ahead and release it.
To be honest I've been busy with other things lately, so I'm happy to collaborate or pass the torch.Last edited by a moderator: Mar 6, 2017 -
Hey guys, found a random issue. I was on my server last night, went in to my base and logged off, nobody was online so I did a backup. Server backed up and restarted without issue so I went to bed and never logged back in to the game.
Turns out I didn't let the server write a savefile before the restart, so I ended up being asleep in a field (wherever I was during the last save) and not in my base. Naturally, I got killed by someone. I have auto-add sleeper killers set to true, so my killer was added to the wanted list.
When I logged back in this evening, I tried to /pardon him and the server produced an exception error and immediately locked up. RCON showed it as running still but it was unresponsive. Killed the process and started the server back up without issue. Tried to /pardon him again, same thing. Restarted the server one more time and used /forgive instead, and no problem, it worked fine.
Following is the oxide log:
Code:23:14 [Error] Failed to call hook 'PardonCommand' on plugin 'WantedForMurder v1.0.7' (InvalidOperationException: out of sync) 23:14 [Stacktrace] at System.Collections.Generic.Dictionary`2+Enumerator[System.UInt64,System.UInt64].VerifyState () [0x00000] in <filename unknown>:0 at System.Collections.Generic.Dictionary`2+Enumerator[System.UInt64,System.UInt64].MoveNext () [0x00000] in <filename unknown>:0 at Oxide.Plugins.WantedForMurder.PardonCommand (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.WantedForMurder.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
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Hey Raptor. Love this mod. One thing that is kinda missing though, would it be possible to allow self defense? While testing this on my server i found that if someone attacks you and you kill them in response, they can punish you. Might there be a way to grant immunity if someone else initiates an attack? Thanks!
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no command accepts a player name, always a message that the player is impossible to find.