Discussion in 'Guides and Tips' started by Wulf, Jun 12, 2015.
Sure, in the plugin's support thread.
What's the best way to print to chat globally with a Steam profile as the Avatar? I can't seem to get one to reliably work. There's a lot of ways in older plugins but these all seem unreliable at best now.
rust.BroadcastChat(BasePlayer player, string name, string message, string userId)
Not 100% if that’s the correct arguments tbf.
The userId you supply is the steam avatar of the message. (Presuming the player is in the servers /users/ storage)
I don't think the player has to be in the servers storage. From what im aware it just fetches it from some steam API.