
UGather
Adds zones, permissions, and other options to modify gather rates!
Total Downloads: 6,566 - First Release: Mar 14, 2016 - Last Update: Apr 28, 2018
- 5/5, 19 likes
-
Yeah ill do that soon! If you want there is trygroup which gives you a list of all groups! Only works in RCON/Server console though.
-
I want make day rates - x2, night rates - x5.
Premium: day - x4
Vip: day - x3
With plugin Timed Events.
This plugin send console command in 6:00 (for gather manager: gather.rate dispenser * 2) and 18:00 (dispenser * 5), all work perfect, but I cant setup Gather Manager for vip and premium. -
If you wanna do it for this that would be a bit harder as you would need to constantly add and remove people from groups. I could add this eventully though
-
I dont understand you.
I have a plugin "Timed Permissions" and web-shop.
When player buy premium, he will get "premium" group.
I need commands I can use FOR DAY like "igath gather regular 2", "igath gather vip 3", "igath gather premium 4"
and FOR NIGHT like "igath gather regular 5", "igath gather vip 5", "igath gather premium 5".
Maybe add permissions when I create new group?
Example: I give "igath.premium" permission for premium, and he have x4 day, x5 night.
Sorry for bad English. -
Ohhh, yeah when I update soon I will add a command/console command to change the gather rate of a specific group. So you can do that for example!
[DOUBLEPOST=1460267752][/DOUBLEPOST]So you can do like "igath grate {groupID} x, x, x" to which will set the groups rate. Of course this will be added in the upcoming update. -
And player will have 4x day, if he have igath.premium permission?
Ok, I wait update. -
I think its because a quarry in the rad town is running, I will provide a fix for this when I update with console command and such.
-
I've edited the config so base group has a 10x gather rate, IG it says they have a 0x.
How do I fix this? -
Sorry stupid mistake, go ahead and change it to 10 then delete the data file(Then reload the plugin). That should fix it!
[DOUBLEPOST=1460313981][/DOUBLEPOST]I'll have to fix that in the next patch aswell, gotta check if gather rate has changed upon it loadingLast edited by a moderator: Apr 10, 2016 -
So you have to edit the .jsom then delete the .cs?
-
No no, you edit the json, delete the data file which is "quarrylocks_qdata", then reload the plugin. I just made a fix for that problem so in the new update it should be fixed!
-
I'll wait for the update honestly. But it's np thanks for the help
-
-
[DOUBLEPOST=1460341420][/DOUBLEPOST]Make sure your players dont use rad quarrys, thinking that is the problem. Could be wrong though! -
-
You guys deleted your data and had everyone rejoin right? Only other reason I can think of it causing errors.
-
-
Wulf Community Admin