Is there anyway I can set this up so buildings will only decay if someone hasn't opened a door or used those parts in 24 hours?

TwigsDecay
Steadily decays buildings made of twigs. Works for other tiers, too, if configured to do so.
Total Downloads: 5,877 - First Release: Mar 25, 2015 - Last Update: Dec 23, 2016
- 5/5, 16 likes
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Thats the old legacy setting,
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Hi.
How to show the information on a chat in the game? For all players.
"TwigsDecay: Decayed..." -
It will show in the "help" menu. it shows the decay rate of all materials, twig/wood/stone/metal.
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what setting in configuration to keep high external stone walls from decaying It seems with stone to 0 still getting decay on stone items didn't before. Do I need to remove something in blocks setup
"blocks": [
"block.stair.lshape",
"block.stair.ushape",
"floor",
"floor.triangle",
"foundation",
"foundation.steps",
"foundation.triangle",
"pillar",
"roof",
"wall",
"wall.doorway",
"wall.external.high.wood",
"wall.external.high.stone",
"wall.low",
"wall.window",
"wall.window.bars"
],
"damage": {
"Barricade": 0,
"Gate": 0,
"Ladder": 0,
"Metal": 0,
"Stone": 0,
"TopTier": 0,
"Twigs": 1,
"Wall": 0,
"Wood": 0 -
Code:
{ "blocks": [ "block.stair.lshape", "block.stair.ushape", "floor", "floor.triangle", "foundation", "foundation.steps", "foundation.triangle", "pillar", "roof", "wall", "wall.doorway", "wall.external.high.wood", "wall.external.high.stone", "wall.external.high", "wall.low", "wall.window", "wall.window.bars" ], "damage": { "Barricade": 0, "Gate": 0, "Ladder": 0, "Metal": 0, "Stone": 0, "TopTier": 0, "Twigs": 1, "Wood": 0 }, "messages": { "%GRADE% buildings decay by %DAMAGE% HP per %TIMESPAN% minutes.": "%GRADE% buildings decay by %DAMAGE% HP per %TIMESPAN% minutes.", "%GRADE% buildings do not decay.": "%GRADE% buildings do not decay.", "Barricade": "Barricade", "Gate": "Gate", "Ladder": "Ladder", "Metal": "Metal", "Stone": "Stone", "TopTier": "TopTier", "Twigs": "Twigs", "Wood": "Wood" }, "timespan": 15 }
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not working with this update
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Wulf Community Admin
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Is it possible to decay furnaces and signs etc?
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Not sure if what I experienced is the same thing as the poster's issue.
I would reload the mod, then come back to decay to outside foundations, and other things which weren't supposed to decay. -
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any idear on how to enable decay i want a twig wall to decay within 20 mins of placing ectra and wood walls and other bits
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Somebody tried this pluing with last update?
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same here no decay never did any before patch either
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Yep not working for me either. Was such a handy plugin beforehand, maybe the entity names have changed?
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Same here. Twigs not decaying, no error message. Twigs stay at 10 HP. I have set timespan to 1 and twig damage to 8 for testing.
(13:32:08) | [Oxide] 13:32 [Info] [TwigsDecay] Took: 0.006408691
(13:33:08) | [Oxide] 13:33 [Info] [TwigsDecay] Decayed 6 blocks (0 destroyed), 0 barricades (0 destroyed) and 0 gates (0 destroyed) and 0 walls (0 destroyed) and 0 ladders (0 destroyed)
(13:33:08) | [Oxide] 13:33 [Info] [TwigsDecay] Took: 0.005859375
And BTW, NoDecay not working either. -
yes. the No decays are not working for some weeks ago...