I had totally misunderstood how it worked, i read the overview again after your reply and got it right now, thanks!![]()
TruePVE
Better PVE/PVP implementation
Total Downloads: 4,540 - First Release: Mar 25, 2016 - Last Update: Mar 7, 2018
- 5/5, 26 likes
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Is there a possibility that a player can activate pvp for himself? Such as with the command /pvp
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Is there any way to make a door public to everyone without being able to be picked up by other players?
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Exclusions does not work.
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ai.npc_junkpile is not possible to kill during PVE - how do i fix that? got it to work with ai.npc_enable false
Last edited by a moderator: Apr 6, 2018 -
Not sure if my issue is even related to TruePvE...but here goes...
A player on my server noticed that occasionally a scientist will spawn in a zone I have created for town.
Scientist can kill but not be killed, in a zone that gives players pvegod and pvpgod abilities.
I know this sounds maybe like a ZoneManager problem....but just wondering if I am missing an entry in npcs entity group?
Or this may possibly be something unaccounted for?...not sure.
ThanksAttached Files:
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@draindoc98
I'm pretty sure the pvpgod flag is causing this issue. Look at the Zone Manager Plugin support thread (page 154). I posted a fix there that is working for me.
Greetings -
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However, I can now kill Scientist's in zone....but they can still kill me having pvpgod in zone?
Thanks again! -
Hi @ignignokt84
I am trying to make it so ladders can't be used while our server is in PvE mode. We use building blocker but it doesn't have a schedule feature. We purge every Saturday. We have TruePVE setup to switch between PvE and PvP on a schedule. We also have an excluded PvP zone that is always PvP. Is there an easy way for me to tell which ruleset a player is currently being governed by? That way I can do a simple call and allow building ladders or not. Thanks for your time.
Fire -
Hi.
How can I set the turret to shoot the helicopter? -
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Hello there,
I have a short question. How can i turn of the damage that scientists on players do?
I need somethink like "scientists cannot hurt players" but nothing works.
I really hope you can help me
NoName -
does the ch47 need an entry in the config to take damage?
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Code:{ "name": "heli", "members": "BaseHelicopter, ch47scientists.entity", "exclusions": "" },
Code:{ "name": "npcs", "members": "ch47scientists.entity, BradleyAPC, NPCPlayer, NPCPlayerApex, NPCMurderer, murderer, NPCScientist, Scientist", "exclusions": "" },
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is there any way of allowing players to hurt vehicles (boats, cars) in the rule sets? Something like "players can hurt vehicles" or something?