TruePVE

Better PVE/PVP implementation

Total Downloads: 4,630 - First Release: Mar 25, 2016 - Last Update: Mar 7, 2018

5/5, 26 likes
  1. You need to remove the *. prefix from the beginning of the time for the schedule. The day prefix is only for realtime schedules, so it seems to break the scheduler... (I haven't looked into why though)
     
  2. Awesome! Thank you
     
  3. It has been awhile since i made a PvP zone in TruePvE. Between what lines should I add the TruePvE code into the ZoneManager?
     
  4. @ignignokt84 : Got a plugin i'm working on, and need a little detail on interfacing with TPVE. Any chance you can PM me?
     
  5. So know one knows how to add PvP zone in? Directions are very vague, and It seems the zonemanager plugin has changed since the info here was posted.
     

  6. edit:

    just update ZoneManager :D
     
    Last edited by a moderator: Dec 16, 2017
  7. FYI: ZoneManager has been update to include the `GetEntityZones` function permanently. Thanks to k1llyOu
     
  8. I have the following in my config
    "name": "npcs",
    "members": "NPCPlayerApex, BradleyAPC, NPCMurderer, murderer",
    "exclusions": ""
    but this does not seem to include scientists. Anyone know the name for the scientists? NPCScientist, scientist?
     
  9. Yeah. I think NPCPlayerApex use to cover it. But it's not working anymore. Things changed in this last update. I just read a post on the BotSpawn page and came here. Saw your post. And then went to my PvE server. Tested and pulled the bot plugin. Using HitIcon it shows them taking damage but they don't go down.
     
  10. adding NPCScientist, scientist to members seems to have worked
     
  11. AuthorizedDamage now allows anyone, authorized or not, to destroy despite authorization.
     
  12. ignignokt84 updated TruePVE with a new update entry:

    0.8.8

     
  13. last update has a file with TruePVE[SPACE].cs -
     
  14. Thanks for this by the way!.....appreciate it!
     
  15. Hey,
    is it possible to use "TurretsIgnorePlayers" without disable the GunTrap trigger Players?
    Maybe an extra Flag like "GunTrapsIgnorePlayers" when somebody want it.
     
  16. "Mappings": {
    "default": "default"
    "88011875": "exclude"

    I don't know where I have a mistake,Restore the default by reloading,Who can tell me why?
     
  17. I have never had the issue you are describing.....but I have uploaded my config. file so you can compare it to yours....
    If maybe that helps?

    Good luck!
     

    Attached Files:


  18. hi, u forget , < --- this one after "default": "default" <----

    it need looks like this:

    "Mappings": {
    "default": "default",
    "88011875": "exclude"
    },

     
  19. /tpve map <zone ID> exclude
    I've done it this way
    [DOUBLEPOST=1513644512][/DOUBLEPOST]I'm not good at English, and I need to use translation
     
  20. hi,
    is there a way to exclude one player or group from the rules?
    Like: players can hurt "Playername, SteamID or group"....

    I want to mark some players to "free4all2hunt"^^, specially for rulebreakers ;)