"turrets can hurt players",
Assuming you already have an Entity Group set up for the Rule you put into the Ruleset.
"RuleSets": [
{
"name": "default",
"enabled": true,
"defaultAllowDamage": false,
"flags": "AdminsHurtSleepers", <<----
"rules": [
"turrets can hurt players" <<----------
]
},
(Entity Group)
{
"name": "turrets",
"members": "AutoTurret, FlameTurret, GunTrap",
"exclusions": ""
},
TruePVE
Better PVE/PVP implementation
Total Downloads: 4,632 - First Release: Mar 25, 2016 - Last Update: Mar 7, 2018
- 5/5, 26 likes
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Thanks, but that does not work.
I save the config, but as soon as server starts, the plugin returns to standart. Have now spent 4 hours and it does not work.Last edited by a moderator: Oct 24, 2017 -
deleted
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Curious as to how to add the
solved -
somebody knows the name of the new halloween AI to add to the config, beacause they are invulnerably.
thx -
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You can put it in NPC rule set
Code:{ "name": "npcs", "members": "NPCPlayerApex, BradleyAPC, NPCMurderer, murderer", "exclusions": "" },
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thanks. worked like charm.
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Is it possible to
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Thanks Diesel.
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to dismember the corpse of a murderer
Code:{ "name": "dispensers", "members": "BaseCorpse, HelicopterDebris, murderer_corpse", "exclusions": "" },
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I wish you would get back to handling looting with your own plugin.We run into many issues in specific situations when two players are supposed to share something or place stuff in between two cupboards.I know about the sharing command, but there are situations when it does not help.PreventLooting is just not good enough to deal with complexities of handling looting.
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Could I get an explanation about..../tpve map "Zone ID" ....how it is suppose to be typed?
For the life of me, cannot get it to work.
Thanks! -
What exactly are you trying to do?
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/tpve map [name] <target> - Create/update/delete a mapping. [name] is the name of the mapping or the zone ID you are mapping. <target> is an optional parameter defining either the RuleSet name you wish to map to or "exclude" to skip processing. Leaving <target> empty will delete the mapping for [name]!
Per Overview -
@draindoc98 - What are you trying to do with the mapping command? Note that the RuleSet that you are trying to map to must exist for the mapping to work...
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Thanks. -
spawn sedantest with 0 damage. Can this be corrected?
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How would I go about preventing helis from damage structures?
RuleSet:
"heli cannot hurt ????"
Thanks.Last edited by a moderator: Nov 4, 2017