But is it ok to keep the existing json config file after replacing TruePvE.cs?
TruePVE
Better PVE/PVP implementation
Total Downloads: 4,636 - First Release: Mar 25, 2016 - Last Update: Mar 7, 2018
- 5/5, 26 likes
-
-
Not at all surprising it was something I did. Story of my life.
Now If I can just figure out which plugin is keeping server from harvesting Cactus, I will be golden.
Thanks again!
P.S. It's Timber PluginLast edited by a moderator: Oct 5, 2017 -
Sorry...I'm back...different issue this time, that I don't remember having before.
Zone integration for Zones Manager.
I keep getting an error messsage......inputting zone id's?
19:48 [Error] Error while compiling: ZoneManager.cs(2169,9): error CS1002: ; expected
Once again, I'm sure I have done something to muck it up.
Thanks for any help can give.Attached Files:
-
-
@draindoc98 - You have some extra text in the code you pasted into ZoneManager. The code should be exactly the same as the code in the TruePVE overview, Zone Integration section.
-
into the Zone Integration code? Or maybe you mean the green headings of were TruePvE Integration begins and ends?
Sorry.......@draindoc98 = Thick! -
-
since wipe, once again I'll be golden. -
-
Getting no wood and stone with this plugin now! Please fix!
-
-
Code:// rule "anything can hurt resources" // ruleset { "name": "resources", "members": "ResourceEntity", "exclusions": "" }
Attached Files:
-
-
-
Code:{ "name": "resources", "members": "ResourceEntity, TreeEntity, OreResourceEntity", "exclusions": "" }
-
I'll have to release another update, but for now anyone else who can't gather resources, please use the entity group mentioned in the previous post. Thanks @Krazy J!
-
Still not working!
-
[DOUBLEPOST=1507757152][/DOUBLEPOST] -
Sorry about this again....but just when I think I have got a bead on it.......I am just so lost.
I have read latest update.....although cant make heads or tails of it. And for whatever reason
server console command window just being spammed to death with.....
15:41 [Error] Failed to call hook 'CanBeTargeted' on plugin 'TruePVE v0.8.2' (KeyNotFoundException: The given key was not present in the dictionary.)
15:41 [Stacktrace] at System.Collections.Generic.Dictionary`2[System.String,System.String].get_Item (System.String key) [0x00000] in <filename unknown>:0
at Oxide.Plugins.TruePVE+<GetRuleSet>c__AnonStorey0.<>m__2 (Oxide.Plugins.RuleSet r) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.Any[RuleSet] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
at Oxide.Plugins.TruePVE.GetRuleSet (System.Collections.Generic.List`1 e0Locations, System.Collections.Generic.List`1 e1Locations) [0x00000] in <filename unknown>:0
at Oxide.Plugins.TruePVE.GetRuleSet (.BaseEntity e0, .BaseEntity e1) [0x00000] in <filename unknown>:0
at Oxide.Plugins.TruePVE.CanBeTargeted (.BaseCombatEntity target, System.Object turret) [0x00000] in <filename unknown>:0
at Oxide.Plugins.TruePVE.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
This suppose to be happening? -
-